You may be asked at some point to create an animated GIF, as
it is pointless paying an animator to do a small animation like this and all
they are is a graphic with a few different states. It’s the same with buttons;
you have to create 4 states. We looked at making simple animated GIFs that used a few frames.
To begin with, it's set to create video timeline, using the
dropdown arrow, create a frame animation but before clicking the
button the document must be prepared for that kind of work, create
some layers to turn into an animation. The timeline doesn’t like the background
layer, remove the background layer and keep the new one that is transparent. Create some artwork on 10 different layers
that will act as several different frames of the GIF. Once convert the layers into frames, select all layers and click create frame
animation. Change the settings so that it creates a new
frame from each of the layers that you have created. Now change the timing and the way that it plays,
they usually loop forever so we have to get this gif to do that first
Select all frames to change the timing, look at each frame
and each says 0 sec and a dropdown arrow, click on this on any of the frame it
will provide the time options and as all frames are selected then it will
change them all, change it to 0.1 sec.
The creation of gifs is a simple process but it allows you
to be very creative.
It doesn't have to be output as a GIF it can be made into a video as I have done above with the screenshots I took throughout the process of creating my GIF.
With this we are working with layers but in a different way, it is like a combo of Photoshop and after effects. Using the onion skin setting you are able to see the previous frame and use this as a framework to draw the next skin. Once you have created all of the frames you desire for your video you can then render out the video. In the screenshots above it shows the process I did to create the video below using the timeline in photoshop.
Using a video we then used the video option to go through a video frame by frame and trace the general shape of the person in the video. This allowed us to create a simple version of the movement in the image and observe the video closely.